#include <arpa/inet.h>
#include <netinet/tcp.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
int sock_connect(int *fd, char *ip, int port){
struct sockaddr_in addr;
*fd = socket(PF_INET, SOCK_STREAM, 0);
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons( port );
inet_aton( (const char*)ip, &addr.sin_addr);
if( connect( *fd, (struct sockaddr*)&addr, sizeof(addr)) != EXIT_SUCCESS ){
fprintf(stderr,"Connect Failure===\n");
return EXIT_FAILURE;
}
printf("fd=%d success\n", *fd );
return EXIT_SUCCESS;
}
int main(int argc, char **argv){
int fd, ret;
char buf[256];
sock_connect(&fd, "domain", 25 );
ret = write ( fd, argv[1], strlen( argv[1] ) );
printf("Send msg=%s len=%d ret=%d\n", argv[1], strlen( argv[1] ) , ret );
ret = read( fd, buf, 256 );
printf("buf=%s len=%d\n", buf, ret );
close( fd );
}
星期五, 9月 26, 2008
Client 端,簡單開socket 方式
Client 端,簡單開socket 方式
標籤:
【Programming】
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